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3-D Modeling: Digital Art on the Computer

Explore a new dimension of creativity when you enter the world of 3-D

modeling. Using current market software, students will render and digitally

model objects in a 3-D space and build 3-D digital artwork for use in animation

and video game design.

AGES 8 - 12

KOC705 | 9 hours | $89.00

17637 M-W

7/1–7/3

1 p.m. -4 p.m.

E107 Taylor

KOC705 | 15 hours | $139.00

17638 M-F 7/8–7/12

1 p.m. - 4 p.m.

E107 Taylor

17639 M-F 7/15–7/19 1 p.m. - 4 p.m.

E109 Taylor

AGES 13 - 16

TOC705 | 15 hours | $139.00

17875 M-F 8/5–8/9

1 p.m. - 4 p.m.

E107 Taylor

Minecraft: Survival & Civilization

Collect and assemble resources, build shelters, and gather food and provisions,

as you create and develop a society that grows from the dark ages through

modern times. In this Minecraft centered class, learn how civilizations grew from

small settlements to large empires, how relations with other continents were

established, and how world powers keep in communication with one another.

AGES 7 - 11

KOC767 | 9 hours | $89.00

17753 M-W 7/1–7/3

9 a.m. -12 p.m.

E108 Kraeuter

KOC767 | 15 hours | $139.00

17752 M-F 6/24–6/28 1 p.m. - 4 p.m.

E108 Colborn

17754 M-F 7/15–7/19 1 p.m. - 4 p.m.

E108 Wolfe

17755 M-F 7/29–8/2

1 p.m. - 4 p.m.

E108 Colborn

MINECRAFT: Architecture - SevenWonders Of The World

Combining the open world of Minecraft with the versatility of Legos, students

will learn about various types of architectural wonder. From the Great Wall of

China, to the Empire State Building, students will study about the architects

who helped to create these masterpieces of craftsmanship, and then build

their own. Students will begin by exploring building designs, and then use the

computer to recreate them using Minecraft and Legos. Combining what they

have learned with their imaginations, they will create their own architectural

marvels, focusing on their own Wonder of the World.

AGES 7 - 11

KOC634 | 15 hours | $139.00

17748 M-F 7/8–7/12

1 p.m. - 4 p.m.

E108 Crawford

17749 M-F 7/22–7/26 9 a.m. - 12 p.m.

E108 Crawford

17750 M-F 8/5–8/9

1 p.m. - 4 p.m.

E108 Wolfe

17751 M-F 8/12–8/16 1 p.m. - 4 p.m.

E108 Kraeuter

Advanced Level Minecraft

Would you like to challenge yourself in Minecraft and tackle something more

complicated than a simple house or castle? How would you like to recreate

Neuschwanstein Castle in 1:1 scale? No? Is that not difficult enough? How about

creating the Titanic to scale? These and other ancient and modern wonders of

the world will be examined and recreated in this advanced version of Minecraft

Architecture. At the end of the week you will take a tour through, around, and

inside the structures that have been recreated.

Note:

Previous Minecraft experience is necessary to join this class.

AGES 12 – 15

TOC216 | 15 hours | $139.00

17645 M-F 7/29–8/2

9 a.m. - 12 p.m.

E108 Wolfe

17646 M-F 8/5–8/9

9 a.m. - 12 p.m.

E108 Kraeuter

Video Game Design I: Level Design

Video games are an emerging art form that combines writing, cinematography,

painting, and programming into one medium. Have you ever thought about

designing your own game? In this course, you will work with the same software

used to create some of the biggest selling and highest rated games on the

market today. In this introductory course, students will learn the basics of

using the software, and through a focus on level design, students will become

proficient at using the major tools in Unreal Engine.

AGES 9 - 14

KOC710 | 9 hours | $89.00

17814 M-W 7/1–7/3

1 p.m. -4 p.m.

E108 Colborn

KOC710 | 15 hours | $139.00

17813 M-F 6/24–6/28 9 a.m. - 12 p.m.

E107 Colborn

17815 M-F 7/15–7/19 9 a.m. - 12 p.m.

E107 Colborn

17816 M-F 7/29–8/2

9 a.m. - 12 p.m.

E107 Colborn

Video Game Design II: Blueprinting

This is a continuation of the Video Game Design I course. Students will expand

upon their knowledge of video game design through the use of drag and drop

coding, known as blueprinting. Learn how to program levels and characters, as

well as learn advanced features within the game engine.

Note:

Students should be proficient with the techniques taught in

Video Game Design I: Level Design.

AGES 9 - 14

KOC711 | 15 hours | $139.00

17848 M-F 6/24–6/28 1 p.m. - 4 p.m.

E107 Kraeuter

17817 M-F 7/8–7/12

9 a.m. - 12 p.m.

E107 Colborn

17818 M-F 7/22–7/26 9 a.m. - 12 p.m.

E107 Colborn

17819 M-F 8/12–8/16 1 p.m. - 4 p.m.

E107 Colborn